Any old-school gamer knows that the original NES had some awesome games for it. Unfortunately, the system also used a somewhat less than awesome design, and the result is that all these years later, getting your NES to actually play any games can be a huge pain. The cartridges get dirty, the contacts within the system get dirty from them, the connecting pins wear out, and before you know it, you have to blow in your cartridges, press reset hundreds of times, and do all kinds of other crazy stuff just to get your games to work. And sometimes that still isn’t enough.
In my post from yesterday, I mentioned how I have been reliving some Atari 2600 experiences with the “help” of my daughter. I have “enquothed” (if Colbert can make up words, then so can I) the word help, because while I was attempting to sort and organize my many games in order of importance, my daughter decided it was more fun to make a mountain out of them. After a while, I simply had to give up, completely forgetting about such things as order and rule. It’s just one of the many laws one has to live by while residing in the land of the toddlers.
Seeing as how we’re in an age where the term “old-school” is often relegated to discussions involving the Super Nintendo or Sega Genesis, I was quite taken aback to see Brad’s recent nostalgia trip involving antiquated Atarian hardware. While we certainly discuss classic gaming and whatnot around here, we hardly ever go back that far; trudging through the primordial ooze of gaming that so many modern gamers are ignorant of. I was especially surprised at his timing, as over the last several days I have been going through my collection of Atari 2600 carts (with the “help” of my toddler daughter), reliving ancient experiences from my pre-teen years.
With the Xbox 360 hitting store shelves next month and the other companies getting new consoles ready for release in the near future, I would be derelict in my duty as an Internet game journalist if I didn’t provide some coverage and critical analysis of the upcoming hardware. I’m kidding of course — as evidenced by Gamespot and IGN, the duty of the Internet game journalist is to provide endless hype and rave mindlessly about how great these consoles are going to be without writing anything of real substance. This is in stark contrast to print magazines, which have adopted the much more profitable method of simply letting the marketing staff for each console manufacturer write the preview articles for them. In case you didn’t know, most game magazines are filthy rags. Not just any rags though, these are the kind that you shouldn’t store in your garage over the summer because they are probably oil-soaked and will burn your house down.
It has become customary around the old homestead for Katamari Damacy to be fired up at least once a day. Initially this was due to my complete and incurable infatuation with the game, but over the last week or so, it has been mainly because of my daughter; who has gone from simply watching me play, to wanting to play herself. She just turned two years old a couple of days ago and already seems to understand the basic idea of Katamari gameplay (without any coaching from me, BTW). And not only does she love rolling the Katamari around, but she simply adores the soundtrack and oddball cast of characters. (She likes to sing the “nuh-nahhh…na-na-na-na-nuh-nuh-nah” theme song whenever she hears it, and always points out the “King!” and “Prince!” when they appear onscreen).