Archive for June, 2005
It has become customary around the old homestead for Katamari Damacy to be fired up at least once a day. Initially this was due to my complete and incurable infatuation with the game, but over the last week or so, it has been mainly because of my daughter; who has gone from simply watching me play, to wanting to play herself. She just turned two years old a couple of days ago and already seems to understand the basic idea of Katamari gameplay (without any coaching from me, BTW). And not only does she love rolling the Katamari around, but she simply adores the soundtrack and oddball cast of characters. (She likes to sing the “nuh-nahhh…na-na-na-na-nuh-nuh-nah” theme song whenever she hears it, and always points out the “King!” and “Prince!” when they appear onscreen).
Every so often, a game comes along that really gets some mainstream publicity, and this public attention can have an impact on our ordinary, non-game related lives. Most commonly, it comes in the form of a game such as Mortal Kombat or Grand Theft Auto III, fueling the debate on violence in the media. But Bad Dudes affected our lives in a much different way. Its plotline (that the president had been kidnapped by ninjas) terrified Americans everywhere, but also made them more aware of the threat posed by ninjas to our democratic society.